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As a crowd funded project, money pledged goes directly to the games development.
As a crowd funded project, Star Citizens scope is based directly on the support provided by our backers. Money pledged goes directly to the games development.
Stretch goals listed here are intended to reward early backers and to indicate how we are achieving Star Citizens full vision.
Citizens with appropriate packages will get to play in the multiplayer dogfighting module.
Citizens with appropriate packages will receive access to the 30-mission Squadron 42 campaign upon release.
Star Citizen will feature an additional flyable ship, the Anvil Gladiator.
Citizens with appropriate packages will receive access to the Star Citizen universe with 40 star systems for persistent online play upon release.
Star Citizen will feature an additional flyable ship, the
Cockpit decorations Turn your stock cockpit into your home with personalized decorations; amaze your friends with bobbleheads, photographs, dinosaurs, fuzzy dice, nose art, posters and many more cool options!
Ship boarding learn more about how Star Citizen will allow players to conduct boarding operations.
Star Citizen will feature an additional flyable ship, the Aegis Dynamics Retaliator.
A new star system will be added to the game for every $100,000 pledged, with descriptions posted to the Comm-Link.
website will feature a monthly Wingmans Hangar webcast from the development team.
Professional mod tools will be provided free to all players.
Squadron 42 will feature a richer storyline and 45 total missions.
Star Citizen will launch with 50 star systems and feature an additional flyable ship, the Drake Interplanetary Cutlass.
Star Citizen will launch with 60 star systems.
Star Citizen will feature an additional playable ship class, the cruiser.
All backers before October 29, 2012 will start Star Citizen with a Class I Repair Bot in their garage.
All backers before November 8, 2012 will start Star Citizen with 500 additional credits.
Extended hardcore flight sim controller support: Flight Chairs, multiple monitors, Track-IR,
(Multi Function Displays) and more on launch.
Star Citizen will feature four additional playable ship classes: Idris class corvette, Origin M50, Drake Interplanetary Caterpillar and destroyers.
Star Citizen will feature two additional base types: Vanduul trading posts and hidden smuggler asteroids.
Star Citizen will feature an additional alien race, the KrThak.
Enhanced boarding options: melee combat, heavy weapons, zero gravity simulation, suit
Tablet companion application to check on your inventory, commission or find missions and get the galactic news feed.
webcast will feature a monthly Town Hall Q&A with Chris Roberts
Squadron 42 will feature celebrity voice-acting including at least one favorite from Wing Commander and 50 total missions.
Star Citizen will launch with 70 star systems.
Star Citizen will feature an additional base type. Can you discover the alien derelict?
Professional motion capture for the Squadron 42 cutscenes.
ship skin and 1000 additional credits on launch for all backers who pledge before the $5.5 million stretch goal.
Star Citizen will feature the Bengal carrier as a playable ship class.
Star Citizen will launch with 100 star systems.
The Bengal carrier will be unlocked for persistent universe play.
Star Citizen and Squadron 42 will feature a full orchestral score.
The first Squadron 42 mission disk, Behind Enemy Lines, will be available for free to all backers who pledge before $6 million upon release.
All backers who pledge before June 28, 2013 will receive a Roberts Space Industries Class II space suit in their hangar.
Cloud Imperium Games will build their own mocap studio to improve the quality of Star Citizen and Squadron 42s cutscenes.
Austin to a larger facility that will support expanded development. More room for employees means more man hours spent developing the game.
Build professional sound studios. Well move Star Citizens sound production from a home office to high tech facilities that will give us access to cutting edge sound effects and Hollywood voice talent!
The Hangar Module will feature Oculus Rift support.
Star Citizen will feature an additional ship class, the frigate.
Command and Control Center Supervise the battle from the deck of your Idris or Destroyer (class
) with advanced C&C packages that allow you to tie all of your ships together and assume central command from the 3rd seat.
Hibernation Mode: for the explorers out there, we will add the ability to save and resume while you are out in space. When not in combat, power your ship down, hit the bunk, and exit the game safely until you can resume your journey.
Professional-quality feature-length Behind the Scenes of Star Citizen documentary film.
Star Citizen will feature a fourth landout option on Earth! Where will it be? London? Berlin?
Star Citizen will feature an additional ship class, the escort carrier.
Every backer will get a free digital 42-page Upgrade Handbook manual with their game which goes through the process of customizing and overclocking ship systems!
Arena mode: The next generation of Wing Commanders TrainSim allows pilots to test out their combat skills against friends or strangers in a simulation. Gain valuable combat experience without the downside of losing your ship in the game universe! Place bets on competitions across the galaxy.
Every pledger who backs before $16 million will receive a laser pistol. Keep your ship safe from boarders with a pistol by your side.
Every pledger who backs before $17 million will receive a ship upgrade package containing an engine modifier.
Star Citizen will feature an additional flyable ship class, the battlecruiser.
Exclusive star system for pre-launch backers. Only players who support the game before its
launch will receive the computer coordinates needed to allow their jump drives to access this system.
Know your foe with a Janes Fighting Ships style manual free in
Manage Space Stations Players will compete to own and operate a limited number of space stations across the galaxy.
Museum will air monthly, with a new game featured each time!
First person combat on select lawless planets. Dont just battle on space stations and platforms take the fight to the ground!
Salvage Mechanic: Salvage isnt an aside: its a career, with its own mechanic, story tie-ins and universe-shaping endgames. Search the galaxy for a host of valuable and interesting secrets using both the flight and
components. Discover the secrets of the ancient Hadesians, locate valuable components and cargo or go down in history the first to make contact an entirely new alien race!
. Weve researched a technology that uses a series of cameras to capture real heads and import them into the game. This will let the team more easily create a variety of realistic characters. In addition, the technology is mobile enough to allow us to take it on the road and capture select fans during special events! You can learn more about this technology atInfinite-Realities.
! The Khartu is the light attack craft of the XiAn military. Contrary to Human ship design, the Khartu doesnt have a traditional main thruster, instead featuring an array of maneuvering thrusters on articulated rigs. This design allows for incredible agility, making them the bane of
pilots, who bestowed the nickname Quark because when all of the thrusters are firing, the ship looks like a spark flying through space. The Xian Aopoa corporation also manufactures an export model, the Khartu-al, for sale to human civilians as a dedicated scout/explorer. The export model features the same Xian maneuvering rig, but control surfaces modified for human use and a more limited armament. (Designer: Aopoa)
Need to get from one place to another but dont have a starship? Were building a galactic transportation system. You can travel via transport from system to system in Star Citizen and even ship items (like a ship you need moved to another hangar.) With this stretch goal, well expand this system: star liners, long range transports, charter ships and flyable shuttles!
We will use additional funding to build a wider alpha test than we had originally intended for the first phase of Star Citizens launch. The initial plan was to first launch servers in North America and then expand to areas such as Europe and Australia to decrease latency in these areas, perfecting the game as we improve the experience around the world. This funding will allow us to invest in a wider infrastructure for our early testing, spinning up remote servers earlier. Hitting this goal will also allow us to increase the number of remaining alpha slots. Extra alpha slots not only means more Star Citizens will travel the verse at launch, but that we will receive more feedback and more stress testing. This in turn will allow us to better balance and enhance the Star Citizen experience!
In addition to the command and control systems weve already outlined, were going to expand capital ship functions! Lead a damage control team to fight fires and repair key systems during battle, control internal bulkheads to slow boarders and man a number of consoles, like navigation and engineering, that will make commanding a capital ship feel even more immersive.
Banu traders are renowed for their merchant prowess, traveling the spacelanes and trading with everyone from humans to the Vanduul! Their sturdy, dedicated trading ships are prized beyond all other transports, sometimes passing from generation to generation of Banu. At $23 million we dedicated additional resources to making XiAn spacecraft a unique experience. At $27 million, we will expand that same thinking to the Banu! Starting with the merchant ship, the design team will expand Banu technology to offer players a completely different way of experiencing their universe.
The team at Consolidated Outland has decided to take Roberts Space Industries head on in 2944 by premiering the Mustang personal spacecraft. We will use these additional resources to create another ship company and starter ship for Star Citizen. The new ship will be offered for sale alongside the Aurora, so players have a choice between two options to begin the game!
The team at Foundry 42 has big plans for Squadron 42, and were going to provide extra funding to make it a true spiritual successor to Wing Commander! Squadron 42 can go above and beyond anything youve seen before. From opening with an epic battle instead of a training patrol to missions that seamlessly combine boarding and space combat, we aim to put you right into the action! Additional funding will let the team realize this, with enhanced mission design and more resources and animations to enhance fidelity.
The rumors are true: Origin Jumpworks has a larger ship in the works! The Origin 890
is an interstellar super-yacht with exquisite styling and an array of high quality upgrade options. Travel the stars in style with multiple decks, high visibility windows and a small boat bay. Whether youre outfitting it to explore new worlds or to take a pleasure cruise through Terra, the 890
is the epitome of luxury, class and refinement!
Roberts Space Industries goal has always been to make the stars available to individual Citizens. Now, with the
is letting individuals take over a process formerly controlled by megacorporations. The Orions features include high-grade turret-mounted tractor beam arrays, durable exterior-accessible saddlebags for mineral storage and a cabin designed by the team that brought you the Aurora and Constellation!
The Surveyor, from noted military contractor Aegis, is an industrial-quality salvage ship. Equipped with a reinforced cargo bay, a long-range jump drive and launch pods for unmanned drones, the Surveyor is an ideal ship for taking advantage of deep space wrecks. Tractor beams, floodlights, scanner options and docking ports round out the tool chest on this capable, utilitarian spacecraft.
The Anvil Carrack has been the vanguard of every
exploration effort in recent years. Featuring reinforced fuel tanks for long-duration flight, a highly advanced jump drive array and a dedicated computer core room that allows it to put the maximum processing power into jump charting operations. Originally a military exclusive, the Carrack is now available for civilian use as a pathfinder spacecraft. Features on-board accommodations to allow for truly self-sufficient flight, including crew medical and repair facilities, and a mapping-oriented sensor suite capable of always charting a route home!
Scaling from small box trucks to massive supertankers, the
range of cargo hulls (A-D) are the standard goods transporter in human space. Extremely configurable,
Hulls can be adapted for most any type of transport job: from standard bulk shipping on the patrolled spacelanes to armored cargo hauling on the frontier. While these pre-configured hulls are primarily used for legitimate purposes, the
Hull Cs have recently become the favorite for criminals who modify the ship with advanced sensor shadow technology, quick-decompress holds and a variety of hidden compartments without modifying the ships body so it will appear to onlookers as standard everyday transports.
Knowledge is power, and one of the most valuable commodities is pure information: the 1s and 0s behind everything from
ledgers to Citizenship ratings. Whether its colonists struggling to stay in contact with the
s central worlds or criminals trading in illicit data, there will always be a need to securely move data. The Drake Herald, small, armored ship, is designed to fit that need and safely get that information from Point A to Point B. Featuring a powerful central engine (for high speed transit and generating the power needed for effective data encryption/containment), advanced encryption software and an armored computer core, the Herald is unique among personal spacecraft in that it is designed to be easily cleaned when in danger of capture. The Herald includes an array of heavy duty internal options for data protection, including redundant power subsystems and
shielding, and a high-powered broadcast array for data transmission.
Located near the fringe of Banu space, Tamsa System features a massive central star that has collapsed into a black hole. Evidence suggests that there were at least two more planets in the system when the star collapsed before the ensuing black hole engulfed them. Only two planets remain in the system, a chthonian world and a gas giant located far from the black holes event horizon. Initial surveys indicate that the two outer planets are slowly being pulled towards the black hole, leaving the two as a risky proposition at best for any sort of colonization.
At the heart of an unusual rectangular planetary nebula (see reference), lies Tanga System. The inner planets engulfed the star entered the red giant phase. The expanded habitable zone unfroze a small world on the former outer ring and for several hundred million years made it habitable. Life began to emerge and was just reaching a primitive state when the star collapsed into a white dwarf, throwing the planet back into a deep freeze, then blasting the atmosphere away with the resulting planetary nebula. Thats how the system was found: Only two worlds (speculation that there could have been three to four more) but both are dead planets with no atmosphere.
is home to a G-Type Main Sequence Star thats almost identical to Earths. Of the four planets in the system, only one is inhabited: Carteyna. Located on the edge of habitable zone, Carteyna is a classic waterworld. Fortunately, its planetary axis constantly keeps the northern hemisphere away from the sun, which allowed for the water to freeze into the landmasses used as the initial landing zones in 2587. Multiple attempts have been made to try to convert the thick atmosphere into something breathable, but the process never seemed to stick. In fact, over the years, every time theres a new technological development in geo-engineering, they test it out here on Carteyna only to yield the same result. Almost fifty years ago, scientists discovered microscopic organisms in the very early phases of life in the depths of the oceans. This caused a massive uproar throughout the
at the prospect that they had been attempting to terraform a developing world. Carteyna was immediately placed under the Fair Chance Act. Unfortunately, Humans had been living here for almost over three hundred years and the families that had been here for generations felt that they had earned rights as residents. After years of debate in the political and scientific community, the population was allowed to stay, but only under certain conditions: future terraforming attempts have been outlawed and the Human population has been consolidated to a single arcology to minimize their impact on their environment and the development of whatever species is growing in the deep.
astrophysicists based at the famed Klavs observatory station have utilized advanced telescopy and other remote sensing technologies to identify a truly unusual star system on the fringes of known space. The object, once thought to be a single massive star, is actually a trinary star consisting of two white dwarfs and an active pulsar orbiting one another. Because of the complex gravitic factors at work, it is now believed that a jump point leading to the system likely exists in or near explored human space. Beyond the bizarre stellar makeup, the composition of the system is all but unknown. Could planets exist in this carefully balanced web? What else might have been drawn there? One thing is certain: the first Citizen to travel to
The discovery of a new system is always an exciting time. Even the most jaded NavJumpers cant help entertaining the possibilities for scientific understanding or new species or even a new home that could await them on the other side of a new jump point. The discovery of Kabal was certainly something new. By all outward appearances, the system seemed empty. It was only during when a
, did they find something disturbing; old uninhabited Tevarin cities. How could an entire Tevarin system escape detection all these years? Did the Tevarin that were assimilated into the
know about it? How was it kept a secret? The questions multiplied when a detachment of Marines, sent to secure the planet ended up discovering a cache of old Tevarin war machines. Among the rows and rows of weapons, they made an even more disturbing discovery; some of the technology was made in the last ten years
Oretani was just one of many systems that were being discovered during the rapid Expansion era of the 25th century. The surveyors noticed nothing in the systems six worlds of immediate importance. Only one planet seemed to be a viable candidate for terraforming. The terraforming Corp that won the bid sent a mid-level team (and their families) into the system to start processing when the only jump point into the system collapsed. Scientists scrambled to figure out a solution, but it was the first time an incident like this had occurred. As years stretched into decades, people studied the area around the former jump point, hoping for a sign that it had reopened, but after time they gave up. After all this time, Oretani is only ever debated among select number of historians. Most believe that without support, the initial terraformers probably died out, but no one really knows what to expect on the other side if that jump point ever reopens.
This stretch goal will allocate funding for Cloud Imperium to develop procedural generation technology for future iterations of Star Citizen. Advanced procedural generation will be necessary for creating entire planets worth of exploration and development content. A special strike team of procedural generation-oriented developers will be assembled to make this technology a reality.
Additional funding from the $42 million level will go to expanding the website area of the Galactapedia: expect to see holographic ships, items and navigation interface in 3D! Imagine admiring your ships or planning your loadouts right here at the
Every player who backs before we hit $42 million will start the game with their own, visually distinctive mobiGlas ExoGlas rig which can be used to access the Observist at any time. Ive charged the mobiGlas team with a very difficult task: creating a realistic interface that will help keep your affairs in order in an expansive galaxy that we hope players will expand in unknown directions. Its almost like building our own in fiction operating system for an imagined future, and its very different task than building spaceships. This backer-exclusive mobiGlas kit will come pre-loaded with additional galactic information that new players would ordinarily need to explore or barter to fill out; its our way of honoring the information youve collected about the Star Citizen universe through the
The Squadron 42 team will develop an additional fighter for the game, the Aegis Dynamics Gladius-class light fighter. The Gladius will be the first fighter built entirely from concept to CryEngine in the UK! Heres the official description:
s reigning light short-range patrol fighter. A single-seat ship with no room for expansion, the Gladius is fast, maneuverable and capable of punching far above its weight. The main advantage to the design is simplicity: cheap to produce, easy to repair and outfit and quick to train new pilots on. The Gladius is an aging design nearing the end of its life-cycle, although iterative updates have kept it the most nimble fighter in the active fleet.
And of course, everyone who backs before we hit $42 million will also receive a towel for their hangar. Dont explore the galaxy without it!
The standard Marine armor for almost twenty years,
armor is prohibitively more expensive than standard-issue infantry body armor used by Army Ground Forces, but the Marines boast far fewer numbers and tend to make compelling arguments to get what they ask for. Clark Defense Systems
armor is created of composite mesh of fibers reinforced with ablative plates, offering a modest protection against both energy and kinetic weapons. While it doesnt offer the same protection of the Marines proprietary Nail-armor or their SpecOps variants, ORCmk9 armor is a baseline solution for any number of situations the average Marine will encounter on any given day. Besides, in the words of Lt. Col Armin Trask, you wanna know the best armor? Not getting shot.
Walk among the distant horizons youve charted in Star Citizens dedicated map room featuring a 3D holographic representation of the known universe. Your map room will start with a basic guide to the United Empire of Earth, and will expand into something that is unique to you as you explore uncharted worlds and discover new secrets. Build the most in-depth universe map possible and show it off to visitors, or lock down your secret jump points and hidden trading posts so that no one else can follow. Interface directly with the Observist guide to find out everything from what ores are in demand on MacArthur to who serves the best pasta on Terra. And with the ability to leave your own notes about your encounters and travels, its more than a map: its your digital diary!
The mystery of what happened in Hades has been one of the great archeological puzzles ever since the system was discovered in the early 26th Century. The evidence suggests that the Hadesians nearly erased their entire civilization in devastating civil war that left a planet cracked in half, but so many questions remained. Who were these Hadesians? How did the war get started? Over the centuries, even the public became enamored by the mystery of this system. This curiosity was inflamed when scientists recently discovered a lone Hadesian artifact on the black market of all places. Trinket manufacturers quickly tried to capitalize on the resurgence of interest by building exact copies of the artifact for sale to the public, even replicating the unidentified symbols along the base
Chimera Communications unveiled the latest version of their SBit scanning software, also announcing a one-time free upgrade for their current and long-standing customers. The new SBit upgrade offers advanced scanning capabilities for prospecting asteroids above and beyond their baseline systems. SBit is a
-based system that floods the scan-zone with energy then processes the frequency of the energy reflected back, providing the operator with a composite sketch of potential ore deposits. With the new version, Chimera included an updated library of searchable frequencies as well as variable scan sizes, allowing smaller surface, higher-resolution scans. The general public will be able to purchase the update when SBit is officially released.
Wilkes & Federman MaxTune Kit has become one of the best-selling starter kits for the discerning home enthusiast. Featured in Whitleys latest Steal of the Year issue, this kit comes with everything the fledgling engineer needs to take a deeper look into the mechanics of their engine. With a Tap Analyzer, you will be able to view your engines current output and energy draw numbers in an easy and comprehensible way. Use the thirty-eight piece omnitool to access your engine to start tweaking. Wilkes & Federman is not responsible for damage incurred after tuning your engine. Please consult with manufacturers warranty before performing work.
It was a close race but The Retaliator pulled ahead. The Avenger was a close second. The symbol of the United Empire of Earths power is the next ship to receive a slick commercial. Aegis Dynamics is in dire need of good publicity since the end of the of the Messer era. We currently have the Cutlass and the Constellation commercials in production and now the Retaliator will be added to that list.
Similar to a bonsai tree, the Centennial Bloom is a very famous XiAn plant indigenous to Eealus
that blossoms for one night every one hundred years. They sell the plants in sealed terrariums to traders. Ever since their introduction to the
, Humanity has been fascinated by these beautiful plants and the wait for them to bloom.
Do you speak Banu? We will work with real-world linguists to create distinctive and realistic alien languages for Star Citizens three biggest alien races, the Vanduul, the XiAn and the Banu. No universal translators, no garbled animal noises: Star Citizens aliens will be speaking their own authentic languages!
The platform web team priority will be shifted to making the Known Universe Map available.
is a brand new Manned Maneuvering Unit from Azure Sky Aero. Whether you are engaging in precision mining operations or delicate salvage retrieval, the BB-12 is capable of
operation for six uninterrupted hours. This new model features twenty-four precision nozzle thrusters and two redesigned heavy-duty tanks of gaseous nitrogen propellant, capable of being hot-swapped while on the drift or refueled back on the ship. With the BB-12, Azure Sky has once again cemented their place as the premier
Have you been wronged by your superiors? Has the member of your organization entrusted with watching the funds, been watching them go into their own pocket? Think you dont have any recourse? Youre wrong. Fully licensed and bonded to work within the
and beyond, the Independent Arbitrators Guild allows citizens (and civilians, we dont discriminate!) to file complaints against (or within) private organizations. Petition cases with our
representatives to have your voice heard and restitutions made. Is your business less than legitimate?
is only here to judge the matters you want us to. Confidentiality is guaranteed.
well add ten distinct types of AI character roles on planetside environments! At $54 million, this includes Bartender, Doctor, Entertainer, Nurse, Sanitation Worker, Security Guard, Shopper, Tourist, Vagrant and Vandal. Future AI roles will be added with future stretch goals! Each additional class of character will be fully expressive and have a role to play in Star Citizens planetside interaction
is the weapon to turn to when you want complete target saturation. Its dual-ammo feed allows you to hotswap feeds without exiting your ship, giving every owner the ultimate flexibility to pick the ammo based on the situation. This Arena Commander upgrade will be given to all players who pledged before we reached the 55M goal.
Award-winning designers at J-Span have produced one of the most advanced cooling systems yet. The Cryo-Star utilizes a new kind of liquid cooling technology guaranteed to keep your engines cool without sacrificing power. This Arena Commander upgrade will be given to all players who pledged before we reached the 56M goal.
Endeavor is the companys most prestigious ship: a dedicated research platform capable of carrying a dozen different space science packages, running the gamut from advanced long-range scanners for jump point identification to additional shielding for near-stellar corona re